The aim aim is to represent command and leadership of a regiment in line warfare:
- Your regiment cannot 'just stop' or 'just turn round'.
- Proper commands must be used, just as in real life
- As well as casualties, order and cohesion is tracked.
I was going to wait until I'd painted and built all of these, but instead I've decided to go for a 'warts and all' look at writing a wargame.
|The regiment approaches in double column at half distance. Two companies wide, and five deep - 'half distance' is a good compromise between compactness and space to manoeuvre each company.|
|The colour party halts, and under a scattered fire from the enemy, forms into line of battle on either side.|
|As the Texans approach, a full volley is let loose. Usually big volleys and advances in line like this would only be used in the last 50 yards of an advance (despite what you see in the movies). Most movement across battlefields was done in column.|
|The Texans charge!|
The main factor is not casualties. A good volley at 100 yards might only kill three or four people, as was often the case - despite the prevailing myth. The main factor is 'order'. Keep your troops well-dressed, your lines neat and your orders clear. This isn't obsessive military neatness - order keeps your troops fighting. Although individuals and skulkers sometimes slipped away from the fight, most times a regiment 'fell back' it was due to confusion and uncertainty rather than raw fear - although of course on an individual level there would have been a good deal of that.
We tried the rules out 'full size'... there are still some teething troubles, most notably the complexity of tracking casualties and order values for ten companies. But the flavour of the game is there.
|In the centre of the board you can see I have six companies formed into double column as they march towards the left side of the picture. Columns are the only way of moving through thick forests like this.|
|I have a few companies of skirmishers to my front to protect my lines and give me advanced warning of the enemy.|